﻿namespace CasterDPSMeter
{
    partial class MainForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.spellsBox = new System.Windows.Forms.GroupBox();
            this.spellsFlowLayout = new System.Windows.Forms.FlowLayoutPanel();
            this.playerStatsBox = new System.Windows.Forms.GroupBox();
            this.armorySync = new System.Windows.Forms.Button();
            this.classes = new System.Windows.Forms.ComboBox();
            this.label6 = new System.Windows.Forms.Label();
            this.updateStats = new System.Windows.Forms.Button();
            this.spellHasteRating = new System.Windows.Forms.MaskedTextBox();
            this.critChance = new System.Windows.Forms.MaskedTextBox();
            this.hitRating = new System.Windows.Forms.MaskedTextBox();
            this.bonusHealing = new System.Windows.Forms.MaskedTextBox();
            this.bonusDamage = new System.Windows.Forms.MaskedTextBox();
            this.label5 = new System.Windows.Forms.Label();
            this.browseCritChance = new System.Windows.Forms.Button();
            this.label4 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.browseBonusDamage = new System.Windows.Forms.Button();
            this.label1 = new System.Windows.Forms.Label();
            this.targetBox = new System.Windows.Forms.GroupBox();
            this.panel1 = new System.Windows.Forms.Panel();
            this.spellsBox.SuspendLayout();
            this.playerStatsBox.SuspendLayout();
            this.targetBox.SuspendLayout();
            this.SuspendLayout();
            // 
            // spellsBox
            // 
            this.spellsBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.spellsBox.Controls.Add(this.spellsFlowLayout);
            this.spellsBox.Location = new System.Drawing.Point(12, 523);
            this.spellsBox.Name = "spellsBox";
            this.spellsBox.Size = new System.Drawing.Size(668, 137);
            this.spellsBox.TabIndex = 0;
            this.spellsBox.TabStop = false;
            this.spellsBox.Text = "Spells";
            // 
            // spellsFlowLayout
            // 
            this.spellsFlowLayout.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.spellsFlowLayout.Location = new System.Drawing.Point(7, 20);
            this.spellsFlowLayout.Name = "spellsFlowLayout";
            this.spellsFlowLayout.Size = new System.Drawing.Size(655, 111);
            this.spellsFlowLayout.TabIndex = 0;
            // 
            // playerStatsBox
            // 
            this.playerStatsBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.playerStatsBox.Controls.Add(this.armorySync);
            this.playerStatsBox.Controls.Add(this.classes);
            this.playerStatsBox.Controls.Add(this.label6);
            this.playerStatsBox.Controls.Add(this.updateStats);
            this.playerStatsBox.Controls.Add(this.spellHasteRating);
            this.playerStatsBox.Controls.Add(this.critChance);
            this.playerStatsBox.Controls.Add(this.hitRating);
            this.playerStatsBox.Controls.Add(this.bonusHealing);
            this.playerStatsBox.Controls.Add(this.bonusDamage);
            this.playerStatsBox.Controls.Add(this.label5);
            this.playerStatsBox.Controls.Add(this.browseCritChance);
            this.playerStatsBox.Controls.Add(this.label4);
            this.playerStatsBox.Controls.Add(this.label3);
            this.playerStatsBox.Controls.Add(this.label2);
            this.playerStatsBox.Controls.Add(this.browseBonusDamage);
            this.playerStatsBox.Controls.Add(this.label1);
            this.playerStatsBox.Location = new System.Drawing.Point(480, 12);
            this.playerStatsBox.Name = "playerStatsBox";
            this.playerStatsBox.Size = new System.Drawing.Size(200, 505);
            this.playerStatsBox.TabIndex = 1;
            this.playerStatsBox.TabStop = false;
            this.playerStatsBox.Text = "Player Info";
            // 
            // armorySync
            // 
            this.armorySync.Location = new System.Drawing.Point(10, 65);
            this.armorySync.Name = "armorySync";
            this.armorySync.Size = new System.Drawing.Size(184, 23);
            this.armorySync.TabIndex = 19;
            this.armorySync.Text = "Fill-in stats from WowArmory";
            this.armorySync.UseVisualStyleBackColor = true;
            this.armorySync.Click += new System.EventHandler(this.armorySync_Click);
            // 
            // classes
            // 
            this.classes.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.classes.FormattingEnabled = true;
            this.classes.Items.AddRange(new object[] {
            "Druid",
            "Hunter",
            "Mage",
            "Paladin",
            "Priest",
            "Rogue",
            "Shaman",
            "Warlock",
            "Warrior"});
            this.classes.Location = new System.Drawing.Point(10, 37);
            this.classes.Name = "classes";
            this.classes.Size = new System.Drawing.Size(184, 21);
            this.classes.TabIndex = 18;
            // 
            // label6
            // 
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(10, 20);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(35, 13);
            this.label6.TabIndex = 17;
            this.label6.Text = "Class:";
            // 
            // updateStats
            // 
            this.updateStats.Location = new System.Drawing.Point(10, 476);
            this.updateStats.Name = "updateStats";
            this.updateStats.Size = new System.Drawing.Size(184, 23);
            this.updateStats.TabIndex = 16;
            this.updateStats.Text = "Update";
            this.updateStats.UseVisualStyleBackColor = true;
            this.updateStats.Click += new System.EventHandler(this.updateStats_Click);
            // 
            // spellHasteRating
            // 
            this.spellHasteRating.Location = new System.Drawing.Point(10, 449);
            this.spellHasteRating.Mask = "999";
            this.spellHasteRating.Name = "spellHasteRating";
            this.spellHasteRating.Size = new System.Drawing.Size(184, 20);
            this.spellHasteRating.TabIndex = 15;
            // 
            // critChance
            // 
            this.critChance.Location = new System.Drawing.Point(10, 404);
            this.critChance.Mask = "00.00%";
            this.critChance.Name = "critChance";
            this.critChance.Size = new System.Drawing.Size(155, 20);
            this.critChance.TabIndex = 14;
            this.critChance.Leave += new System.EventHandler(this.critChance_Leave);
            // 
            // hitRating
            // 
            this.hitRating.Location = new System.Drawing.Point(10, 361);
            this.hitRating.Mask = "999";
            this.hitRating.Name = "hitRating";
            this.hitRating.Size = new System.Drawing.Size(184, 20);
            this.hitRating.TabIndex = 13;
            // 
            // bonusHealing
            // 
            this.bonusHealing.Location = new System.Drawing.Point(10, 318);
            this.bonusHealing.Mask = "9999";
            this.bonusHealing.Name = "bonusHealing";
            this.bonusHealing.Size = new System.Drawing.Size(184, 20);
            this.bonusHealing.TabIndex = 12;
            // 
            // bonusDamage
            // 
            this.bonusDamage.Location = new System.Drawing.Point(10, 272);
            this.bonusDamage.Mask = "9999";
            this.bonusDamage.Name = "bonusDamage";
            this.bonusDamage.Size = new System.Drawing.Size(155, 20);
            this.bonusDamage.TabIndex = 11;
            this.bonusDamage.Leave += new System.EventHandler(this.bonusDamage_Leave);
            // 
            // label5
            // 
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(7, 432);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(98, 13);
            this.label5.TabIndex = 10;
            this.label5.Text = "Spell Haste Rating:";
            // 
            // browseCritChance
            // 
            this.browseCritChance.Location = new System.Drawing.Point(171, 404);
            this.browseCritChance.Name = "browseCritChance";
            this.browseCritChance.Size = new System.Drawing.Size(23, 23);
            this.browseCritChance.TabIndex = 9;
            this.browseCritChance.Text = "...";
            this.browseCritChance.UseVisualStyleBackColor = true;
            this.browseCritChance.Click += new System.EventHandler(this.browseCritChance_Click);
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(7, 388);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(68, 13);
            this.label4.TabIndex = 7;
            this.label4.Text = "Crit. Chance:";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(7, 344);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(57, 13);
            this.label3.TabIndex = 5;
            this.label3.Text = "Hit Rating:";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(7, 301);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(79, 13);
            this.label2.TabIndex = 3;
            this.label2.Text = "Bonus Healing:";
            // 
            // browseBonusDamage
            // 
            this.browseBonusDamage.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.browseBonusDamage.Location = new System.Drawing.Point(171, 272);
            this.browseBonusDamage.Name = "browseBonusDamage";
            this.browseBonusDamage.Size = new System.Drawing.Size(23, 23);
            this.browseBonusDamage.TabIndex = 2;
            this.browseBonusDamage.Text = "...";
            this.browseBonusDamage.UseVisualStyleBackColor = true;
            this.browseBonusDamage.Click += new System.EventHandler(this.browseBonusDamage_Click);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(7, 256);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(83, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "Bonus Damage:";
            // 
            // targetBox
            // 
            this.targetBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.targetBox.Controls.Add(this.panel1);
            this.targetBox.Location = new System.Drawing.Point(12, 12);
            this.targetBox.Name = "targetBox";
            this.targetBox.Size = new System.Drawing.Size(462, 505);
            this.targetBox.TabIndex = 2;
            this.targetBox.TabStop = false;
            this.targetBox.Text = "Targets";
            // 
            // panel1
            // 
            this.panel1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.panel1.AutoScroll = true;
            this.panel1.Location = new System.Drawing.Point(7, 20);
            this.panel1.Name = "panel1";
            this.panel1.Size = new System.Drawing.Size(449, 479);
            this.panel1.TabIndex = 0;
            // 
            // MainForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(692, 672);
            this.Controls.Add(this.targetBox);
            this.Controls.Add(this.playerStatsBox);
            this.Controls.Add(this.spellsBox);
            this.MinimumSize = new System.Drawing.Size(700, 475);
            this.Name = "MainForm";
            this.Text = "Caster DPS/HPS Meter";
            this.spellsBox.ResumeLayout(false);
            this.playerStatsBox.ResumeLayout(false);
            this.playerStatsBox.PerformLayout();
            this.targetBox.ResumeLayout(false);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.GroupBox spellsBox;
        private System.Windows.Forms.FlowLayoutPanel spellsFlowLayout;
        private System.Windows.Forms.GroupBox playerStatsBox;
        private System.Windows.Forms.Button browseBonusDamage;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label5;
        private System.Windows.Forms.Button browseCritChance;
        private System.Windows.Forms.MaskedTextBox spellHasteRating;
        private System.Windows.Forms.MaskedTextBox critChance;
        private System.Windows.Forms.MaskedTextBox hitRating;
        private System.Windows.Forms.MaskedTextBox bonusHealing;
        private System.Windows.Forms.MaskedTextBox bonusDamage;
        private System.Windows.Forms.GroupBox targetBox;
        private System.Windows.Forms.Panel panel1;
        private System.Windows.Forms.Button updateStats;
        private System.Windows.Forms.ComboBox classes;
        private System.Windows.Forms.Label label6;
        private System.Windows.Forms.Button armorySync;
    }
}

